Aesthetic Critique Of Video games

Critical but casual approaches to current, past, and future video games six times a week. In addition, guests will periodically share their own aesthetic and personal experiences with games in conversation! Subscribe to our Patreon at www.patreon.com/hegelbon if you'd like to hear special patron-only bonus episodes!

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Episode 32: Finding the point at which it's no longer possible to have a happy ending (with Josh Boerman @boshj)

10-07-2017

We are lucky to have Josh Boerman on the show to talk about theater, narrative, video game direction, and more. How much does the player add to the narrative tension and how much the writing? Can 4X strategy be traditionally "narrative"? We'll unpack this and more this episode!

Music this episode is from the Europa Universalis IV OST and the Gurren Lagann OST.

For more, please subscribe to patreon.com/hegelbon and tips are always appreciated for myself and Kevin @duyarvish, my producer, at paypal.me/hegelbon

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Filetype: MP3 - Size: 20.88MB - Duration: 59:30 m (49 kbps 16000 Hz)

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